A state-variable oscillator on two OTAs, swept down by an exponential converter from its own pitch envelope. On the trigger's edge a one-shot opens two JFET switches, so every hit starts at the same phase and the trigger's height sets how hard. Two diode fold stages fold the attack, the click rides the edge, and an op-amp drive pushes it into a triode stage, or into the snare's fuzz with Tooth on FUZZ.
Tune · Sweep · Sweep T · Curve · Decay · Hold · Shape · Punch · Click · Click T · Fold · Drive · Tooth · Level · Pan
Two band-pass filters rung by the trigger, a JFET pulling their pitch up for the first moments of the hit. The wires are noise through an OTA that the body's own swing opens past Tight; the crack is a band-pass pinged by the edge. Then a one-transistor fuzz whose coupling capacitor shifts its bias as it plays, so loud hits sputter, or a triode with Tooth on TUBE.
Tune · Body · Decay · Bend · Wires · Tight · Snap · Wire T · Crush · Crack · Rim · Fuzz · Tooth · Tone · Level · Pan
Six square-wave oscillators, each its own small circuit, switched by JFETs into three ring-modulated pairs that Ring crossfades with their plain sum. An op-amp drives the fizz into strings of diodes, two band-passes at 7.2 and 11 kHz shape it, and an OTA opens it on the closed and open envelopes; the closed hat chokes the open one in the circuit. Crush is a JFET sample-and-hold whose clock runs from 16 kHz down to 1.5 kHz.
Decay · Tune · Spread · Ring · Fizz · Metal · Voices · Noise · Tick · Res · HP · Balance, closed · Decay · Tone · Crush · Level · Pan · Choke · Body · Air · Split · Grit · Bias · Wet, open
Low Tom, Mid Tom, High Tom
Each an OTA resonator struck by the trigger, with skin noise let in by a JFET for the first moments. A detector follows the tom's own loudness and bends its pitch up while it rings loud, so a hard hit starts high and glides down: that is Tension. Growl opens the resonator's own inputs until the loop clips inside itself, so it changes how the drum rings, not just how it ends.
Tune · Decay · Level · Pan · Sweep · Partial · Tone, each · Tension · Growl · Skin · Sweep T · Ratio · P.Decay · Bend T · Crunch · Stick · Stick T · Gate · Skin T · Hiss · Spread · Pitch, shared
The trigger opens a window, Hands. A burst oscillator sends pulses through it that fade as it closes, so the slaps spread apart like hands that are not quite together. Noise through a resonant band-pass, crunched, through an OTA; then the room, a 1024-stage bucket brigade, 19 ms long, its echo halved through a diode clip and fed back.
Hands · Spread · Human · Burst · Tone · Q · Zap · Crunch · Tail · Tail Lv · Room · Size · Damp · Regen · Level · Pan
The pans, at equal power. SQUASH, a log-domain compressor; HEAT, a triode on each side; the master; a soft ceiling. And the rails: every voice and a monitor amplifier hang off them, so a loud kit pulls them down, and with them every voice's pitch and headroom. Lean on the kick and the hats lean back. Sag is how much the rails give.
Bite · Sag · Squash · Heat · Master