Drums

Struck.

A snare whose wires are a threshold, which is what makes a ghost note a ghost note. A hi-hat pedal that is a resistor across one capacitor, so half-open is a real place to be. A kick whose TUNE knob means it: set 45 and it settles at 45.0 hertz. Sixty-seven jacks, and every input normalled. A drum computer whose pattern bank is every groove in Thump. All of it runs on the engine inside Phonon, compiling the same source files the DAW does, so a plugin and the DAW can never drift apart in sound.

1 of 5 is free - no account, nothing to unlock.

What does this knob do? - why we build them this way

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  • The Triphammer front panel

    Triphammer

    Coming soon

    Semi-Modular Drum Machine

    A kick so profound it has a degree. In kicking.

    • Nine component-modeled voices, the kick linked whole from the Phonon DAW
    • Nine of seventeen presets ship with cables already in them
    • A feedback-legal patchbay, scheduled with one sample of seam
    Learn more

    VST3 路 Windows 64-bit 路 macOS VST3 and Audio Unit are in development.

  • The Pile Driver front panel

    Pile Driver

    Coming soon

    Component-Modeled Kick Drum

    The unbridled joy of THUNK THUNKA THONK BWAM THUNK

    • TUNE is where the body lands: set 45 and it settles at 45.0 Hz
    • A sub tapped off the same oscillator, so it never beats against the body
    • Velocity on the OTA's control port, so a hard hit arrives hotter at the iron
    Learn more

    VST3 路 Windows 64-bit 路 macOS VST3 and Audio Unit are in development.

  • The Rivet Gun front panel

    Rivet Gun

    Coming soon

    Component-Modelled Snare Drum

    A snare is two things. This is the knob between them.

    • Three bridged-T resonators behind a real pitch capacitor and an op-amp rail
    • TENSION is a threshold on the wires, and it is what makes a ghost note a ghost note
    • Five notes: centre, rim, ghost, flam and roll, played the way a drummer plays them
    Learn more

    VST3 路 Windows 64-bit 路 macOS VST3 and Audio Unit are in development.

  • The Tin Snips front panel

    Tin Snips

    Coming soon

    Component-Modelled Hi-Hat

    Finally, it exists. A dedicated hi-hat synth.

    • A new oscillator in the engine: edges solved between samples rather than rounded to one
    • Six oscillators, free-running and never reset, so no two strikes are the same strike
    • A diode ring across the pairs, trading their own lines for their products
    Learn more

    VST3 路 Windows 64-bit 路 macOS VST3 and Audio Unit are in development.

  • The Lodestone front panel

    Component-Modeled Drum Computer 路 Free Plugin

    I said NO SAMPLES!!!

    • Seven voices, every one a solved circuit - no samples, no shortcuts
    • A kick that sweeps three octaves through a modelled output transformer
    • The closed hat chokes the open hat by topology, not by rule

    VST3 路 Windows 64-bit 路 macOS VST3 and Audio Unit are in development.

Circuits, not recordings

The drum machines people still reach for were never playing back recordings. A voice was a resonator pinged by a trigger pulse, a clap's repeats were dealt by an oscillator retriggering a capacitor, and resistors and capacitors decided every rate. The drums here that are component-modeled are built from those parts and solve them every sample. It describes how a particular instrument is built, so it is a claim each one makes for itself rather than one the shelf makes for all of them.

They are all built from the component library inside Phonon, and the same engine makes the synths and the effects.