Thump

Peak-Time Techno

Built for a big room at one in the morning, and it does not pretend otherwise.

134-148 bpm4/4Minor, one riff, one note of bass2 bars

The pattern

2 bars, sixteenth notes. Loops until you stop it.

Kick
Clap
Closed hat
Open hat
Ride Bell
12341234
Tempo142 bpm
Length2 barsHits56SwingStraightLoop lasts3.38sMappingGM, channel 10, clap 39, ride bell 53

The closed hat only plays the offbeat eighths, but at 90 to 94 it is nearly as loud as the clap, which is what people mean by driving. The open hat lands on the very last sixteenth of each bar and rings straight over the downbeat, so the loop leans forward instead of resetting. The ride bell fills all sixteen sixteenths quietly underneath. Bar two adds a second open hat on the a of 2 and a pickup clap on the a of 3 at velocity 72, which announces beat 4 a sixteenth early and is the standard way this style signals a section change.

What it is

Also called driving techno, and it is the current festival default: fast, loud, front-loaded and structured around a build and a drop rather than a slow evolution. Adam Beyer's Drumcode is the label most associated with it, and the sound spread through the 2010s until it became what a great many people simply mean by techno. The functional difference from hypnotic techno is that this music has events. There is a clap on 2 and 4, there are eight bar builds, there is a moment the whole room is waiting for. It is designed for a soundsystem that can move a lot of air and for a crowd that is not there to concentrate.

What it sounds like

A huge kick with the sub and the click both exaggerated, a clap that has been layered three times and reverbed hard, and closed hats hammering the offbeat eighths at almost the volume of the clap. A ride bell runs sixteenths above it all. The lead is usually one distorted stab or a bank of noise, and the low end is a single note. It is mixed loud, limited hard, and the mid range is deliberately scooped so the kick and the top can both be enormous.

Key elements

  • Loud offbeat hatsClosed hats on the and of every beat at velocities in the nineties, only a few decibels below the clap. This is where the drive comes from.
  • The open hat pickupAn open hat on the last sixteenth of the bar, ringing over the downbeat. It signals the loop point and is most of what makes the pattern push forward.
  • Layered clapThree or four claps stacked with slightly different timings and a big room, so the backbeat is an event rather than a hit.
  • Ride bell sixteenthsA metallic ping running every sixteenth, quiet, filling the space between hats and giving the top end continuous motion.
  • The buildEight or sixteen bars of a riser, a snare roll and everything filtering up, ending with a bar of silence before the kick returns.

How to get them

  • KickLayer three: a sub sine at 50Hz, a punch at 120Hz and a click at 4kHz, each on its own track so you can balance them for the room. Compress the whole thing gently to glue it.
  • ClapStack a 909 clap, a real clap sample and a short noise burst, offset by three and seven milliseconds. Send to a room of about 1.2 seconds, high-passed at 450Hz.
  • HatsTwo hat samples alternating on the offbeats, both saturated, sitting at around minus eight decibels from the clap. Sidechain them lightly to the kick so they get out of its way.
  • BassOne note. A short filtered saw on the offbeat eighths, low-passed at 400Hz, ducked hard by the kick. Melody in the bass fights the kick at this tempo.
  • The dropCut everything except the riser for one bar, then bring the kick back on the downbeat with the clap. Do not fade anything back in; a hard cut is the point.
  • LoudnessBus compression at about 3dB of gain reduction, then a limiter. Check the kick still has attack after the limiter, because this is the mix stage where it usually stops having any.

Reference points

Adam Beyer, Charlotte de Witte, Amelie Lens, Enrico Sangiuliano, Bart Skils, and the Drumcode, Second State and Terminal M labels. Given as reference points for the sound, not as endorsements.

The pattern is a starting point rather than a rule. If you want the theory underneath why any of it works, Battuto measures it.